• Introducing the legendary class, a new option for high-level characters who want to make a true impact on their world
• A dozen new prestige classes, each with a unique organization and guidelines for integrating it with your campaign
• More than two dozen new feats, including rage feats that make barbarians even more fierce in the frenzy of battle
• Several alternate core classes that can be used to add flavor to characters from 1st to 20th level
• Fully detailed rules for mounted combat and high-flying acrobatic combat
• A new system of fighting schools that gives characters new options for building balanced and unique combat styles
• More than a dozen new mounts as well as information on mount equipment and combat capabilities
• A section devoted to describing fantastic locations and the effects of different terrains and environments on combat
• New templates describing the benefits and drawbacks for characters who join an organization
• New equipment and weapon modifications
• A section on running tournaments and games that might be found at a local faire or royal competition, including rules for holding a joust